
Ended - 29.09.2022

Elevate
Through webinars, workshops, and the Story Jam, young participants crafted digital stories, honed skills, and connected with gaming industry professionals.
Key statistics
120
Participants
XX%
employed in the games industry
at the end
X
weeks
Detailed Impact report
Overview
Webinars: These were designed to set the stage and provide a foundational understanding of the game-making process. Topics covered in the webinars included writing for games, the intricacies of giving and receiving feedback, the dynamics of running a narrative game studio, and insights into publishing interactive narrative games on platforms like Itch.io.
Workshops: These sessions were hands-on and aimed at imparting practical skills. Participants delved deep into four game-making software tools: Twine, Charisma.ai, Ink, and Microsoft MakeCode Arcade.
The Story Jam: This was the culmination of the learning process, where participants were encouraged to integrate into an online community of peers. The objective was to create a game that could be played, shared with the world, and celebrated.
A unique aspect of the program was the involvement of game industry professionals in delivering each segment. This not only provided participants with invaluable insights but also facilitated connections within the local and UK-wide games industry. Notable contributors included Maz Hemming, a Brixton-based Game Developer and Narrative Designer; Olivia Wood, a BAFTA Breakthrough Brit and Clapham-based Narrative Designer; and Tom Kail, a BAFTA-nominated Game Designer.
For those interested in revisiting the sessions, recordings of the webinars and workshops are available on Game Anglia’s Youtube channel.
Partners
Programme
The webinars tackled the following subjects:
Writing for games
Giving and receiving feedback
Running a games studio that is making a narrative game
Publishing your interactive narrative game on the Itch.io platform and counter-culture
The workshops deep dived into each of the 4 pieces of software which could be used to make games during the Story Jam:
Twine
Charisma.ai
Ink
Quotes
Our Programmes
At Game Anglia, we take a hands-on approach to education. Through our range of events, workshops, and initiatives, we empower individuals to learn, create, discover, and promote. Whether you're a budding game designer looking to gain essential industry skills, or an independent studio seeking expert guidance, our programmes are designed to foster talent and propel you towards your game development aspirations.
