Tom Kail

Developer at Inkle

Tom was inkle’s first employee. His charasmatic passion for game design immediately struck a chord with Jon and Joe, but it was his encyclopaedic knowledge of Unity’s systems that sealed the deal. A prolific prototyper, he loves to experiment with gameplay and concoct new ways to play.

He went to University to study media, but immensely disappointed his parents by coming out as a programmer. Nowadays he only acts, looks and thinks like a student, and lives in a flat full of unwashed clothes and video games with his girlfriend.

My Sessions

In this design talk, Tom discusses “activities” as components of game content and how it’s application varies between AAA and indie products.