Francisc Apostu

CEO, Game Director / No Moon

Francisc Apostu

Francisc is a deeply analytical mind, utilizing design principles to solve problems of every type, blending his deep understanding of semiotics to communicate through the language of games. He started in 2009 at Ubisoft, working on titles like Just Dance and Sports Connection, then moving on to larger titles including Watch Dogs 1 and 2.  After that, he dipped his fingers into the mobile market for a short period of time, creating his very first award-winning mobile game – Link Twin. Francisc has touched almost all platforms and genres, while also having a holistic understanding and interest in all entertainment fields and their potential to blend well with the traditional creative methodologies from architecture and design.

Being the founder and creative officer of No Moon, Francisc seeks to drive the transition to a better economic system using new production principles, highly autonomous talent and unique game development processes, while working remotely with professionals from all around the world. The ultimate goal is to to create breathtaking, simple experiences that trigger deep emotional triggers, and to funnel everybody’s creativity and freedom from the comfort of their home.

My sessions

Remote Development Panel

Atrium Building

A panel of industry professionals talk remote development, tools and processes they use to manage the team’s workload and members across continents.

Game Development

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